![]()  clickEventKey |  The key that identifies a Click event.  | 
![]()  doubleClickEventKey |  The key that identifies a DoubleClick event.  | 
![]()  dragDropEventKey |  The key that identifies a DragDrop event.  | 
![]()  dragEnterEventKey |  The key that identifies a DragEnter event.  | 
![]()  dragLeaveEventKey |  The key that identifies a DragLeave event.  | 
![]()  dragOverEventKey |  The key that identifies a DragOver event.  | 
![]()  gotFocusEventKey |  The key that identifies a GotFocus event.  | 
![]()  keyDownEventKey |  The key that identifies a KeyDown event.  | 
![]()  keyPressEventKey |  The key that identifies a KeyPress event.  | 
![]()  keyUpEventKey |  The key that identifies a KeyUp event.  | 
![]()  lostFocusEventKey |  The key that identifies a LostFocus event.  | 
![]()  mouseDownEventKey |  The key that identifies a MouseDown event.  | 
![]()  mouseDragEventKey |  The key that identifies a MouseDrag event.  | 
![]()  mouseEnterEventKey |  The key that identifies a MouseEnter event.  | 
![]()  mouseLeaveEventKey |  The key that identifies a MouseLeave event.  | 
![]()  mouseMoveEventKey |  The key that identifies a MouseMove event.  | 
![]()  mouseUpEventKey |  The key that identifies a MouseUp event.  | 
![]()  mouseWheelEventKey |  The key that identifies a MouseWheel event.  | 
![]()  Lerp | Linearly interpolates between a and b, based on t. Specifically, it computes Lerp(a, b, t) = a + t*(b - a). This produces a result that changes from a (when t = 0) to b (when t = 1). | 
![]()  boundsEventKey | The key that identifies a change in this node's bounds. | 
![]()  fullBoundsEventKey | The key that identifies a change in this node's full bounds. | 
![]()  tagEventKey | The key that identifies a change in this node's tag. | 
![]()  transformEventKey | The key that identifies a change in this node's matrix | 
 PNode | Overloaded. Initializes a new instance of the PNode class. | 
 AllNodes | Gets a list containing this node and all of its descendent nodes. | 
 Bounds | Gets or sets this node's bounds in local coordinates. | 
 Brush | Gets or sets the Brush used to paint this node. | 
 ChildPaintInvalid | Gets or sets a value indicating whether this node has a child with invalid paint. | 
 ChildrenCount | Gets the number of children that this node has. | 
 ChildrenEnumerator | Return an enumerator for this node’s direct descendent children. | 
 ChildrenPickable | Gets or sets a value indicating whether the children of his node should be picked. | 
 ChildrenReference | Gets a reference to the list used to manage this node’s children. | 
 FullBounds | Gets this node's full bounds in the parent coordinate system of this node. | 
 GlobalBounds | Gets a copy of the bounds of this node in the global coordinate system. | 
 GlobalFullBounds | Gets the full bounds of this node in the global coordinate system. | 
 GlobalRotation | Gets or sets a the total amount of rotation applied to this node by its own matrix together with the matrices of all its ancestors. | 
 GlobalScale | Gets or sets the global scale that is being applied to this node by its matrix together with the matrices of all its ancestors. | 
 GlobalToLocalMatrix | Return the matrix that converts global coordinates to local coordinates of this node. | 
 GlobalTranslation | Gets or sets the global translation that is being applied to this node by its matrix together with the matrices of all its ancestors. | 
 HandlerList | Return the list of event handlers associated with this node. | 
 Height | Gets the height (in local coordinates) of this node's bounds. | 
 InverseMatrix | Gets an inverted copy of the matrix associated with this node. | 
 Item | Allows a PNode to be indexed directly to access it's children. | 
 LocalToGlobalMatrix | Return the matrix that converts local coordinates at this node to the global coordinate system. | 
 Matrix | Gets or sets the matrix associated with this node. | 
 MatrixReference | Gets a reference to the matrix associated with this node. | 
 Occluded | Returns true if this node is occluded by another node, in which case it should not be drawn. | 
 Offset | Gets or sets the offset applied to this node by its matrix. | 
 OffsetX | Gets or sets the x offset applied to this node by its matrix. | 
 OffsetY | Gets or sets the y offset applied to this node by its matrix. | 
 PaintInvalid | Gets or sets a value indicating whether this node's paint is invalid, in which case the node needs to be repainted. | 
 Parent | Gets or sets the parent of this node. | 
 Pickable | Gets or sets a value indicating whether this node is pickable | 
 Root | Gets the root node (instance of PRoot). | 
 Rotation | Gets or sets the rotation applied by this node's transform in degrees. | 
 Scale | Gets or sets the scale applied by this node's matrix. | 
 Tag | Gets or sets the object that contains data about the control. | 
 UnionOfChildrenBounds | Gets the union of the full bounds of all the children of this node. | 
 Visible | Gets or sets a value indicating whether this node is visible, that is if it will paint itself and its descendents. | 
 Width | Gets the width (in local coordinates) of this node's bounds. | 
 X | Gets the x position (in local coordinates) of this node's bounds. | 
 Y | Gets the y position (in local coordinates) of this node's bounds. | 
 AddActivity | Schedule the given activity with the root. | 
 AddChild | Overloaded. Add a node to be a new child of this node at the specified index. | 
 AddChildren | Overloaded. Add a list of nodes to be children of this node. | 
 AddInputEventListener | Adds the specified input event listener to receive input events from this node. | 
 AnimateToBounds | Animate this node's bounds from their current location when the activity starts to the specified bounds. | 
 AnimateToColor | Animate this node's color from its current value to the new value specified. | 
 AnimateToMatrix | Animate this node's matrix from its current values when the activity starts to the new values specified in the given matrix. | 
 AnimateToPositionScaleRotation | Animate this node's matrix from its current location when the activity starts to the specified location, scale, and rotation. | 
 CenterBoundsOnPoint | Adjust the bounds of this node so that they are centered on the given point specified in the local coordinate system of this node. | 
 CenterFullBoundsOnPoint | Adjust the full bounds of this node so that they are centered on the given point specified in the local coordinates of this node's parent. | 
 Clone | The copy method copies this node and all of its descendents. | 
 ComputeFullBounds | Compute and return the full bounds of this node. | 
 EndResizeBounds | Notify this node that you have finished a resize bounds sequence. | 
 Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. | 
 FullIntersects | Return true if the full bounds of this node intersect with the specified bounds. | 
 FullPaint | Paint this node and all of its descendents. | 
 FullPick | Try to pick this node and all of its descendents. | 
 GetAllNodes | Gets a list containing the subset of this node and all of its descendent nodes that are accepted by the given node filter. | 
 GetChild | Return the child node at the specified index. | 
 GetEnumerator | Return an enumerator for this node’s direct descendent children. | 
 GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. | 
 GetObjectData | Write this node and all of its descendent nodes to the given SerializationInfo. | 
 GetType (inherited from Object) | Gets the Type of the current instance. | 
 GlobalToLocal | Overloaded. Transform the given rectangle from global coordinates to this node's local coordinate system. | 
 IndexOfChild | Return the index where the given child is stored. | 
 Intersects | Return true if this node intersects the given rectangle specified in local bounds. | 
 InvalidateFullBounds | Invalidates the full bounds of this node, and sets the child bounds invalid flag on each of this node's ancestors. | 
 InvalidateLayout |  Invalidate this node's layout, so that later LayoutChildren will get called.  | 
 InvalidatePaint | Invalidate this node's paint, and mark all of its ancestors as having a node with invalid paint. | 
 IsAncestorOf | Return true if this node is an ancestor of the parameter node. | 
 IsDescendentOf | Return true if this node is a descendent of the parameter node. | 
 IsDescendentOfRoot | Return true if this node is a descendent of the Root. | 
 IsOpaque | |
 LayoutChildren | Nodes that apply layout constraints to their children should override this method and do the layout there. | 
 LocalToGlobal | Overloaded. Transform the given rectangle from this node's local coordinate system to the global coordinate system. | 
 LocalToParent | Overloaded. Transform the given rectangle from this node's local coordinate system to its parent's local coordinate system. | 
 MoveInBackOf | Change the order of this node in its parent's children list so that it will draw before the given sibling node. | 
 MoveInFrontOf | Change the order of this node in its parent's children list so that it will draw after the given sibling node. | 
 MoveToBack | Change the order of this node in its parent's children list so that it will draw in back of all of its other sibling nodes. | 
 MoveToFront | Change the order of this node in its parent's children list so that it will draw in front of all of its other sibling nodes. | 
 OffsetBy | Offset this node relative to the parent's coordinate system. This is NOT affected by this node's current scale or rotation. | 
 OnClick | Raises the Click event. | 
 OnDoubleClick | Raises the DoubleClick event. | 
 OnDragDrop | Raises the DragDrop event. | 
 OnDragEnter | Raises the DragEnter event. | 
 OnDragLeave | Raises the DragLeave event. | 
 OnDragOver | Raises the DragOver event. | 
 OnGotFocus | Raises the GotFocus event. | 
 OnKeyDown | Raises the KeyDown event. | 
 OnKeyPress | Raises the KeyPress event. | 
 OnKeyUp | Raises the KeyUp event. | 
 OnLostFocus | Raises the LostFocus event. | 
 OnMouseDown | Raises the MouseDown event. | 
 OnMouseDrag | Raises the MouseDrag event. | 
 OnMouseEnter | Raises the MouseEnter event. | 
 OnMouseLeave | Raises the MouseLeave event. | 
 OnMouseMove | Raises the MouseMove event. | 
 OnMouseUp | Raises the MouseUp event. | 
 OnMouseWheel | Raises the MouseWheel event. | 
 ParentBoundsChanged | A notification that the bounds of this node's parent have changed. | 
 ParentToLocal | Overloaded. Transform the given rectangle from this node's parent's local coordinate system to the local coordinate system of this node. | 
 Position | Animate this node's matrix to one that will make this node appear at the specified position relative to the specified bounding box. | 
 Print | Constructs a new PrintDocument, allows the user to select which printer to print to, and then prints the node. | 
 RemoveAllChildren | Remove all the children from this node. | 
 RemoveChild | Overloaded. Remove the child at the specified position from this node's children. | 
 RemoveChildren | Overloaded. Remove all the children in the given list from this node’s list of children. | 
 RemoveFromParent | Delete this node by removing it from its parent’s list of children. | 
 RemoveInputEventListener | Removes the specified input event listener so that it no longer receives input events from this node. | 
 Repaint | Mark the area on the screen represented by this node's full bounds as needing a repaint. | 
 RepaintFrom | Pass the given repaint request up the tree, so that any cameras can invalidate that region on their associated canvas. | 
 Reparent | Set the parent of this node, and transform the node in such a way that it doesn't move in global coordinates. | 
 ReplaceWith | Swaps this node out of the scene graph tree, and replaces it with the specified replacement node. | 
 ResetBounds | Set the bounds of this node back to an empty rectangle. | 
 RotateBy | Overloaded. Rotates this node by theta (in degrees) about the given point. | 
 RotateInPlace | Rotates this node by theta (in degrees), and then translates the node so that the x, y position of its fullBounds stays constant. | 
 ScaleBy | Overloaded. Scale this node's matrix by the given amount about the specified point. | 
 SetBounds | Set the bounds of this node to the given values. | 
 SetOffset | Sets the offset applied to this node by it's matrix. | 
 SignalBoundsChanged | This method should be called when the bounds of this node are changed. | 
 StartResizeBounds |  Notify this node that you will begin to repeatedly call SetBounds.  | 
 ToImage | Overloaded. Return a new Image of the requested size representing this node and all of its children. | 
 ToPickPath | Overloaded. Creates a pick path with the given Camera and pickbounds and adds this node. | 
 ToString | Returns a string representation of this object for debugging purposes. | 
 TransformBy | Transform this node's matrix by the given matrix. | 
 TranslateBy |  Translate this node's matrix by the given amount, using the standard matrix Translate method.  | 
 ValidateFullPaint | Repaint this node and any of its descendents if they have invalid paint. | 
 BoundsChanged | Occurs when the value of the Bounds property changes. | 
 Click | Occurs when the node is clicked. | 
 DoubleClick | Occurs when the node is double clicked. | 
 DragDrop | Occurs when a drag-and-drop operation is completed. | 
 DragEnter | Occurs when an object is dragged into this node's bounds. | 
 DragLeave | Occurs when an object is dragged out of this node's bounds. | 
 DragOver | Occurs when an object is dragged over this node's bounds. | 
 FullBoundsChanged | Occurs when the value of the FullBounds property changes. | 
 GotFocus | Occurs when the node receives focus. | 
 KeyDown | Occurs when a key is pressed while the node has focus. | 
 KeyPress | Occurs when a key is pressed while the node has focus. | 
 KeyUp | Occurs when a key is released while the node has focus. | 
 LostFocus | Occurs when the node loses focus. | 
 MouseDown | Occurs when the mouse pointer is over the node and a mouse button is pressed. | 
 MouseDrag | Occurs when the mouse pointer is dragged over the node. | 
 MouseEnter | Occurs when the mouse pointer enters the node. | 
 MouseLeave | Occurs when the mouse pointer leaves the node. | 
 MouseMove | Occurs when the mouse pointer is moved over the node. | 
 MouseUp | Occurs when the mouse pointer is over the node and a mouse button is released. | 
 MouseWheel | Occurs when the mouse wheel moves while the node has focus. | 
 TagChanged | Occurs when the value of the Tag property changes. | 
 TransformChanged | Occurs when the value of the Matrix property changes. | 
 PNode | Overloaded. Initializes a new instance of the PNode class. | 
 bounds | The bounds of this node, stored in local coordinates. | 
 BoundsModified | Gets or sets a value indicating whether this node's bounds have recently changed. | 
 BoundsVolatile | Gets a value indicating whether this nodes bounds may change at any time. | 
 ChildBoundsInvalid | Gets or sets a value indicating if one of this node's descendents has invalid bounds. | 
 ChildBoundsVolatile | Gets or sets a value indicating whether this has a child with volatile bounds. | 
 FullBoundsInvalid | Gets or sets a value indicating whether the full bounds of this node are valid. | 
 ParamString | Gets a string representing the state of this node. | 
 AddChildren | Overloaded. Add a collection of nodes to be children of this node. | 
 Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. | 
 FirePropertyChangedEvent | Raise the given property change event. | 
 HandleEvent | Raise the given input event. | 
 InternalUpdateBounds | Gives nodes a chance to update their internal structure before bounds changed notifications are sent. When this message is received, the node's bounds field will contain the new value. | 
 MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. | 
 Paint | Paint this node behind any of its children nodes. | 
 PaintAfterChildren | Subclasses that wish to do additional painting after their children are painted should override this method and do that painting here. | 
 Pick | Try to pick this node before its children have had a chance to be picked. | 
 PickAfterChildren | Try to pick this node after its children have had a chance to be picked. | 
 printDocument_PrintPage | Prints the node into the given Graphics context. | 
 RemoveChildren | Overloaded. Remove all the children in the given collection from this node’s list of children. | 
 ScaleAndDraw | Scale the Graphics so that this node's full bounds fit in displayRect and then render into the given Graphics context. | 
 ValidateFullBounds | This method is called to validate the bounds of this node and all of its descendents. | 
PNode Class | UMD.HCIL.Piccolo Namespace