![]() ![]() | Gets the number of bytes currently thought to be allocated. |
![]() ![]() | Gets or sets a flag that indicates whether the bounds of nodes should be specially painted. |
![]() ![]() | Gets or sets a flag that indicates whether the full bounds of nodes should be specially painted. |
![]() ![]() | Gets or sets a flag that indicates when the paint method causes an invalidate (which will create a soft infinite loop). |
![]() ![]() | Gets the color used for painting debugging information. |
![]() ![]() | Gets or sets a flag that indicates whether the frame rate should be printed to the console. |
![]() ![]() | Gets or sets a flag that indicates whether total memory usage should be printed to the console. |
![]() ![]() | Gets or sets a flag that indicates whether the current clip should be specially painted. |
![]() ![]() | Gets or sets a flag that checks for whether the scene graph is modified outside the event thread. Piccolo is not thread safe, and so no part of the scene graph can be modified outside the event thread. It takes time to check, so only turn this flag on for debugging. If the scene graph is modified outside the event thread, a message will be printed out. |
![]() ![]() | Gets the number of frames that have been processed since the last time ResetFPSTiming was called. |
![]() ![]() | Gets the number of frames per second used to process input events and activities. |
![]() ![]() | Gets the number of frames per second used to paint graphics to the screen. |
![]() ![]() | Gets or sets a flag that specifies the interval at which to print debug information to the console. |
![]() ![]() | Gets or sets a flag that indicates whether Piccolo is in the process of painting. |
![]() ![]() | Gets the number of frames currently being processed and painted per second. |
![]() ![]() | This method is called just after input events are processed. |
![]() ![]() | This method is called just after the Piccolo scene graph is painted. |
![]() ![]() | This method is called just before the piccolo scene is invalidated. |
![]() ![]() | Reset the variables used to track FPS. |
![]() ![]() | This method is called when the scene graph needs an update. |
![]() ![]() | This method is called just before input events are processed. |
![]() ![]() | This method is called just before the Piccolo scene graph is painted. |
![]() | Initializes a new instance of the PDebug class. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Returns a String that represents the current Object. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
PDebug Class | UMD.HCIL.Piccolo.Util Namespace