PInputManager Constructor | Constructs a new PInputManager. |
CurrentCanvasPosition | Gets the current mouse position, in canvas coordinates. |
KeyboardFocus | Gets or sets the node that currently has the keyboard focus. |
LastCanvasPosition | Gets the mouse position before the last mouse event, in canvas coordinates. |
MouseFocus | Gets or sets the node that currently has the mouse focus. |
MouseOver | Gets the node the mouse is currently over |
CheckForMouseDragEnteredAndExited | Check if the mouse has entered or exited a node during a drag and drop operation and, if so, dispatch the appropriate event. |
CheckForMouseEnteredAndExited | Check if the mouse has entered or exited a node during a mouse move or drag operation and, if so, dispatch the appropriate event. |
Dispatch | Dispatch the given event to the appropriate focus node. |
DispatchToPath | Dispatch the given PInputEvent to the given pick path. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ProcessEventFromCamera | Process the given windows event from the camera. |
ProcessInput | Create a new PInputEvent based on the next windows event and dispatch it to Piccolo. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
PInputManager Class | UMD.HCIL.Piccolo Namespace