PPickPath Constructor | Constructs a new PPickPath. |
BottomCamera | Gets the bottom-most camera on the pick path. This may be different then the top camera if internal cameras are in use. |
NodeStackReference | Gets a reference to the pick path node stack. |
PickBounds | Gets the current pick bounds. |
PickedNode | Gets the bottom-most node on the pick path node stack. That is the last node to be picked. |
Scale | Gets the total combined scale of the pick path matrices. |
TopCamera | Gets the top-most camera on the pick path. This is the camera that originated the pick action. |
CanvasToLocal | Overloaded. Convert the given rectangle from canvas coordinates, down the pick path (and through any camera view transforms applied to the path) to the local coordinates of the given node. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetPathTransformTo | Returns the product of the matrices from the top-most ancestor node (the last node in the list) to the given node. |
GetType (inherited from Object) | Gets the Type of the current instance. |
PopMatrix | Pops a matrix from the matrix stack. |
PopNode | Pops a node from the node stack. |
ProcessEvent | Gives each node in the pick path, starting with the bottom-most one, a chance to handle the event. |
PushMatrix | Pushes the given matrix onto the matrix stack. |
PushNode | Pushes the given node onto the node stack. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
PPickPath Class | UMD.HCIL.Piccolo.Util Namespace