ApproximateUsedMemory | Gets the number of bytes currently thought to be allocated. |
DebugBounds | Gets or sets a flag that indicates whether the bounds of nodes should be specially painted. |
DebugFullBounds | Gets or sets a flag that indicates whether the full bounds of nodes should be specially painted. |
DebugPaintCalls | Gets or sets a flag that indicates when the paint method causes an invalidate (which will create a soft infinite loop). |
DebugPaintColor | Gets the color used for painting debugging information. |
DebugPrintFrameRate | Gets or sets a flag that indicates whether the frame rate should be printed to the console. |
DebugPrintUsedMemory | Gets or sets a flag that indicates whether total memory usage should be printed to the console. |
DebugRegionManagement | Gets or sets a flag that indicates whether the current clip should be specially painted. |
FramesProcessed | Gets the number of frames that have been processed since the last time ResetFPSTiming was called. |
InputFPS | Gets the number of frames per second used to process input events and activities. |
OutputFPS | Gets the number of frames per second used to paint graphics to the screen. |
PrintResultsFrameRate | Gets or sets a flag that specifies the interval at which to print debug information to the console. |
TotalFPS | Gets the number of frames currently being processed and painted per second. |
EndProcessingInput | This method is called just after input events are processed. |
EndProcessingOutput | This method is called just after the Piccolo scene graph is painted. |
ProcessInvalidate | This method is called just before the piccolo scene is invalidated. |
ResetFPSTiming | Reset the variables used to track FPS. |
StartProcessingInput | This method is called just before input events are processed. |
StartProcessingOutput | This method is called just before the Piccolo scene graph is painted. |
PDebug Constructor | Initializes a new instance of the PDebug class. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
PDebug Class | UMD.HCIL.Piccolo.Util Namespace